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fredag 8 april 2016

My new best friend!

I finally got around to buy a new camera, and it's about time I update the blog!

Today I'm gonna introduce you to my new best friend!
I have a lot of friends in my life who have stood up for me, helped me out when I was down etc, but my new best bud is called Zandri Dust Spray!

Look at this beautiful bastard!
Zandri dust and I do everything together - We share a room, watch tv series, eat snacks, he even helps me paint, and then some!

Daemons of Nurgle - on display at Games Workshop Oslo
Can't recall where I got the guide from, but spraying Zandri Dust, washing Athonia Camoshade then drybrushing Underhive Ash is a method I've used lately to paint my Nurgle Daemons, and the result is satisfying!

Repainting in progress
I was so pleased that I went over most of my stuff - even the finished stuff!

1100pts or Daemons, ready for war!
Today I even took my daemons for a spin. Tried out a list that included zero Plaguebearers but included Heralds for summoning.

Peter tries to shoot down the Soul Grinder.
The game went great, but I need to experiment more with the daemons.
Zandri Dust spray worked so well that I started experimenting a bit on my Death Guard as well.
I don't belive I will repaint the Death Guard army, but I might have found a faster way of painting them, with a better result.
So with this in mind, I'v started adding more units!
These will be shown off in the next post!

Until then!
Cheers!


söndag 27 september 2015

WIP - Cultists

GW has forced my hand yet again! With all the awesome new Khorne releases, I knew it was only a matter of time before I would start a Khorne Daemonkin army.
And Skarbrand turned out to be the tipping point.

Khornate Cultists - Supposed to be Pit Fighter Gladiators.
And tomorrow is the big day, where Per-Kenneth and I will play our huge 3000pts Nurgle game! As promised, here are the pictures of my cultists I've been re-doing for my Death Guard army.

Nurgle Cultists - only showing 10/20.

Plague Zombies - only showing 10/20

So next week I'll post the full battle report from the game!

Until then.
Cheers!


måndag 24 augusti 2015

Revisiting the Black Legion

It's been a long time since the last post, a bit too long for my taste.

I had a game againts the "Duke Brothers" (just a nickname, don't kill me), and the original plan was to have a full battle report. Didn't happen because of following reasons:

1: I was so focused on taking pictures after each turn, showing the entire map, that I forgot to take close-up pictures. Too boring to make a full battle report.

2: I lost so badly that didn't want anyone to hear about it.
My deployment was so stupid, Julian had 4 Riptides (or was it 3?), I played my Imperial Knight COMPLETLY wrong, Rikards deathstar unit was impossible to kill, and my Deep Strikes served as a free victory point for my enemies...

Oh well, lesson learned, and here's a picture of the humiliation...

So much regrets in one picture...

Another reason for the gap between posts is that I have no idea what to do now that I'm done with my Mechanicus. Have been painting some Blood Angels, but Rikard has been mentioning how he wants to fight my Black Legion... Won't happen as long as they are unpainted, so I've started repainting them!

Retributor Armour gold on the trims = Awesome!

Problem is that black, gold and metal doesn't look too impressive on the table, nor the blog, so I need a spot colour. Was thinking orange for that retro-2nd. ed look to my army.

Why haven't I considered Maulerfiends before?
Moves like spawn, punches like a Helbrute and is hard like a Forgefiend!

I'm also working on my entry for this years Armies on Parade, and it seems I will spend a fortune on texture paints...

3rd time's the charm...

Third reason for blog-tardiness is that I've just started working as a Capoeira Instructor for kids on Sundays, which used to be my hobby days, so getting a game in the future will be very difficult unless I can get a friend to take over the training from time to time...

The hobby progress won't stop though!
Can't stop the signal...

måndag 2 mars 2015

WIP - Raptors


It's technically Monday (00:29), and I blame it on my wife who wanted to watch tv-series on my computer that I wasn't able to post on Sunday.

It's not however her fault that I forgot to add a couple of Night Lords shoulder pads to the mail order from Forge World, that fault lies with me.

So a note to self: Get more Night Lords helmets and 2 packs of MKII shoulder pads!

Cheers!

P.S. Promise a better post next week, althoug that post might not come up until Monday since I'll be working on Sunday.

måndag 9 februari 2015

WIP - Thousand Sons

Ooops! I almost did it again! (pun intended)
I have 4-5 projects lying around everywhere, due to wife being on vacation.
Thousand Sons, Black Legion, Night Lords, more Death Guard, Zone Mortalis and Realm of Battle. I will have to show some real progress soon!

Here's a squad of 8 Rubic Marines and their sorcerer. I've shown these before, but they're on the verge of being completed now! In the back row I have a converted sorcerer lord, and up front I have my second aspiring sorcerer in Black Legion colours? Curious...

That will be a post for another day!
Cheers!

tisdag 25 november 2014

Death Guard Gallery


Today I will make a new tag in my blog - called Gallery.
This post is not finished, it will be updated as I add more units to my army.
But for now, here's my finished Death Guard Army!

Headquarters

https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjQxwYI-G7LEXLehiDhGjpkMKYiPC269jj-KylQSz0kjMvVf2VuPnm6pybcTlwQ-85qq-G0fH70qYFaouss2MP88bvJ9_cpj8fj9ojHlj2dipYFKTmf_cFsp7ffDbWkiK1fl7xxvFwqZnw/s1600/Typhus.jpg

Typhus, formerly known as Calas Typhon.
Lord of the Death Guard.

Lord Golesh, survivor from the Heresy era,
previous rank unknown, but possibly Centurion or Praetor.
Took command of the warband when his Lord Siphistus ascended to daemonhood.

Necrosius the Undying, Chaos Sorcerer.
Famous for his involvement in the Siege of Vraks, where he led a warband under the command of Arkos the Faithless.

The Grave Warden
Former sergeant of a Grave Warden squad (Heresy Era). As the last survivor, he has risen to the ranks of Lord, and has a small warband of his own. Carries a Toxic discharger (which I use as the Burning Brand of Skalathrax). Name has been long lost, now he just goes by the monicker "The" Grave Warden.

Siphistus
Daemon Prince of Nurgle. Previous Lord of the warband, ascended to daemonhood.


UNKNOWN
Daemon Prince known only as 'Reaper'. Several scholars belive this individual is none other than the Daemon Primarch Mortarion himself (and until Forge World decides to sculpt such a figure, who say it isn't!?).


Elites

The Deathshroud
Typhus' personal bodyguard. All of them are armed with combi-bolters and power scythes.

Terminator Squad
Armed with Combi-meltas.


Ferrum Infernus - The Everliving
 Interred into the sarcophagus some time during the Horus Heresy.
Possessed by a Plaguebearer since *Unknown*.


Cholera, Helbrute
Became a Dreadnought pilot right before the legion's transformation.
Had he survived a day longer, Nurgle might have saved him. Instead, he is trapped forever in a machine.

 
Helbrute
The second Helbrute in my collection, weapon swap pending.

Troops

Squad 1
Marking: a bronze fly on the right shoulder pad with green trimmings. 
20 man strong, 2 meltaguns and Champion wielding a power axe.

Squad 2
Marking: Bronze bubo on right shoulder pad with green trimmings.
15 man strong, 2 plasmaguns and Champion armed with a combi-plasma.

Squad 3
Marking: Fly on green background on right shoulder pad.
7 man strong, 2 plasmaguns and Champion armed with a combi-plasma.

Squad 4
Marking: Bubo on green background on right shoulder pad.
7 man strong, 2 meltaguns and Champion armed with a Powerfist.

Chaos Cultists
10 man strong with assorted weapons.

Plague Zombies
20 man strong.
from 20 to Legion...

Fast Attack

Blight Drone
Giant daemon-maggot turned into a warmachine.

Heavy Support

Chaos Predator
Annihilator pattern

 
 Chaos Vindicator
 Upgraded with Siege Shield.

Chaos Land Raider
Typhus' personal transport.

Obliterators


Plague Hulk
A former Defiler of the Death Guard Legion.


Forgefiend

Dedicated Transports

First Chaos Rhino

https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiEXMd017ZQdW9S8Wz4Wg3XtZiuULGk9F5Dl9cpgRyLJiT6n0SJSc9sJEI6cJVdTY4iHAkwPRL4IbPPoqeSpNSxA5TtZye0AgjsdPRolpTJiPeBbazcldoOtvUQ10F2T9k-Fz_28rQOG64/s1600/Rhino2.jpg
Second Chaos Rhino
Lord Golesh's personal transport.

måndag 30 juni 2014

Déjà vu - I think I've had this problem before...

A long time ago, I had a problem which caused me to repaint a small force, my Death Guard.
Luckily, the force was only a couple of figures, a Daemon Prince and 7 Plaguemarines to be exact.
I shouldn't complain because I was so satisfied with the results that I just kept painting more and more Death Guard. It is now one of my main armies, when I just intended it to be a 10 man squad for a Black Legion army.

With 7th edition I am now able to summon daemons for my Death Guard, and naturally that means that I must have several squads of Plaguebearers. So far I have 2 maxed out units. Here's where the problems came back - How the hell do you paint squad markings on something that doesn't use armour!?

You don't.


I decided to repaint one of my squads in a rotting flesh colour, a colour scheme I will repeat on Nurgling bases or Nurglings on bases for my Plaguebearers or Heralds.


The boils and blisters will be painted in the same shade, and both squads have the wounds painted in the same palette to bind the units together somehow. The plagueswords will also be painted alike.


After Epidemius, The Herald from Forge World and Herald from Games Workshop, you quickly run out of figures to use as Heralds. I went for the fantasy Champion of Nurgle and replaced his head with a that of a Plaguebearer. I went for the head vomiting maggots, and added a pile of maggots on the base. This will look better when the figure is fully painted.


And for you who have seen my Facebook posts, you might have caught a glance of this figure:
Scabeiathrax the Bloated! Finally finished. The boils, blister and open wounds was the parts that took the longest time to paint.


Even though it looks diguisting, it turned out perfectly.
I'm currently working on a Plague Hulk, re-painting my Blight Drone, painting my Plague Drones, Heralds, Epidemius and Nurglings, so it will probably be a while before I'm done.
On top of this I'm also considering re-painting my Plague Toads (which I use as Beasts of Nurgle).
When I paint Nurgle skin, I always start with Mournfang Brown and wash Nuln Oil, but I'm considering painting them Castellan Green right away with green washes, to make them more vibrant. Fitting for a toad I think.

That's it for today, I believe I will be posting pictures of my Death Guard next time.

Until then.
Cheers!

måndag 16 juni 2014

Zarona Lost

 It is time for yet another Battle report. This time my opponent was Jan-Øivind, fielding Uriel Ventris' 4th company of Ultramarines.

It's been several weeks since the Imperial Guard marched on the ruined manufactorum city on Zarona. 2 Platoons, several tank squadrons, support units, scouts and auxila units were deployed. Not a force for a full scale war, but enough to defend itself. The task force never reported back to HQ, and the lord general refused to send more troopers as they were engaged in an open rebellion in one of the larges hive cities on Zarona.

The Librarian of the 4th comapny was a strong telepath and had heard voices in the warp and the death screams of hundreds of men from the ruined manufactorum city. He approached his Captain, Uriel Ventris of the Ultramarines 4th company, who decided to act at once. Deploying more than half his company in drop pods, and had land raiders and rhinos dropped from thunderhawk transports, he found the Imperial guardsmen.

Turned from the light of the Emperor, walking corpses of Nurgle.
And their murderers not far behind - The Death Guard.

We decided to play Cloak and Shadows (on Øivinds request) and proceeded with setting up our forces. I choose side and set up objectives first, but he got the first turn.

The Ultramarines charges forward!

Turn 1

The Ultramarines charged forward, guns ablazing, but not doing any real damage. The walking corpses of the Imperial Guard was the first to feel the Marines wrath. The Death Guard answered in the same manner. A large cloaked figure made himself known as he flew towards the Imperial lines. Chanting in a forbidden language, he tried to open a portal to the warp, summoning children of nurgle. The walls of reality flickered and the figure was promised a reward for his loyalty - when the time was right.

 The Lord and his Champion stands back to back as the Death Guard rushes to reinforce them.

Turn 2

As the armoured might of the Ultramarines charged forward, a drop pod crashed right behind enemy lines. The squad deployed lightning fast and brought their guns to bear on an exposed Rhino APC. The vehicle exploded so violently that it killed more Ultramarines than it did Death Guard. As the squad of Death Guard stumbled out of the Rhino, Uriel Ventris and his assault squads charged the exposed traitors. The Champion of the Death Guard shouted insults and issued a challenge. A brave sergeant answered and intended to bring down the traitor with his power fist. He punched the traitor in the abdomen, crushing his organs. To the sergeants horror, the champion stumbled, got back up and laughed as he brought his axe down in the sergeant. Captain Ventris and his marines cut down the traitors, but were unable to kill their Lord. As the Lord and his Champion stood back to back, prepared for their doom, Necrosius and a kill squad of Plague Marines joined the fray. Hordes of zombies were also moving forwards. The reinforcement was to much for the Ultramarines. In sheer terror, the assault marines fled from combat, leaving their captain alone and wounded.

Typhus and his bodyguards teleports onto the planet.

Turn 3

The gunline of Marines added their firepower to the assault and killed several daemonic machines. They even managed to take down the mysterious cloaked figure. As he crashed onto the sands, a hole inreality opened up and spewed forth a group of Plaguebearers. The death of the cloaked figure was what Nurgle was waiting for.
Ventris was blessed by the Emperor as he seemed impossible to kill! He still had some of his trusted battle brothers with him, and admist the melee he also saw the grim figure of the Company Chaplain killing the Death Guard Lord. The moment Ventris locked eyes with the Chaplain, a plague knife struck the chaplain in the gut. the wound began instantly to rot and fester, and the Chaplain died in horrible agony.
Ventris was now alone.
Meanwhile, behind the Ultramarines lines, reality flickered as Typhus himself teleported onto the sand of Zarona. Flanked by his Deathshroud, they moved in for the kill. His Liutenant, "The Grave Warden" used his ancient toxic weapon and killed a great score of marines, even the unfortunate librarian.

The Land Raider is destroyed, and its prescious cargo with it.

Turn 4

Uriel Ventris felt shame as he ran from battle to lick his wounds inside his Land Raider. The death guard ran after but failed to damage the huge tank. All around them, the Ultramarines were killing off the Death Guard. Infantry was being crushed, tanks destroyed, daemons banished!
The Grave Warden snuck up on the Ultramarines defensive positions and killed a support squad, a Obliterator sniped captain Ventris' Land Raider with a high energy weapon, setting the tank on fire. He had no choise but to leave the safety of his carrier. As he charged out the hatch, he was met by a kill squad of Death Guard, cutting him dow with his bolters.

The Marines hunt down the remaining Zombies.

Turn 5

The sight of their fallen captain filled the Ultramarines with rage! They rallied and sent in the Dreadnoughts, managing to kill the last of the obliterators. The zombies were unstoppable and destroyed everything the came in contact with. It seemed the Death Guard had lost the fight though, as zombies don't follow orders very well.

Typhus kills the last squad and activates his teleport homer.

Turn 6

As the Ultramarines started to secure the area, killing off the zombies, they found that their Captain was still alive and ordered his extraction. Necrosius made his prescence known and charged a squad  and wiped them out. Supported by the remainder of the kill squad, they secured a building and prepared to be teleported to Terminus Est.
Behind the Ultramarines lines, Typhus did the same. Having just killed the last of the support squads, he activated his teleport homer...

End Game

A real nail biter!! I really love the way 7th edition plays! Maelstrom of War is really fun as you get new orders each turn, and can claim victory points as you complete the objectives. We both were really lucky with our cards as well, drawing "Hold objective X" twice, scoring 2 points for the same objective. I got "Manifest a psychic power", and since I had already killed his Librarian, I actually managed to manifest 3 powers, earning D3 victory points!
I had spent a lot of points on my Lord, giving him the Murder Sword, and Uriel Ventris kept refusing the challenge! And seeing him running from combat was a blow to MY morale as well... I got him at last though. After we had calculated all the victory points, Øivind had 16, and I, not far behind, 13.

Winner: Ultramarines!

We decided to make this a campaign. Next time we will roll for a mission from the Altar of War book. We will roll for Space Marine missions, and if Øivind wins again he gets to choose the next mission. If he looses however, we will roll on the Chaos Space Marine missions.

Until next time!
Cheers!